I'm heading out early this week to spend a couple of days camping, hiking, and enjoying some campfires. In that spirit, this week’s challenge is to model a piece of firewood. :)
Take a close look at the texture and break down the shapes—there’s a lot you can achieve with sculpting.
I challenge you to create this entirely in Blender and share your results below or in the gallery! Happy Blending!
That was just a level too high for me :). I think i made driftwood haha.
I'm kind of missing the crispy edges and surface and I think I need to add more details to achieve that but I'll leave it at that for now. I wanted to continue sculpting today because I bought a graphics tablet but Blender says no. First I got an error message saying something like “Non-uniform scale issue”. I applied Scale and cleared delta but it didn't help. Only the error message no longer appeared. When I switch from object mode to sculpt mode, the object also turns dark gray, so it changes color slightly and you can't change anything on the object. I don't know but maybe someone knows the problem.
Happy blending ♥
Hi Leo, sounds like the Object is Masked somehow. ALT+M should fix that.
Another possibility is, that the Object is not the Selected and Active and Object and you have Fade Inactive Geometry turned on.
But maybe it's something else...?
And yes, that wood is extremely difficult!
That sounds like a very weird issue. Dd you try it on a perfectly new scene? Always when there''s weird stuff like that, to troubleshoot it's better to open a new file and begin testing stuff there, usually the problem goes away and you at least realize there is something specifically in the file and not Blender, the computer or the tablet itself.