Hello, I am working on a building destruction simulation. I am trying to figure out why original object (sphere) which is acting as an emitter and used by the particle system, keep showing up on my viewport renders? I had the same issue when working on a colossal nuclear explosion. I thought I solved the issues by unclicking "Show emitter". What am I doing wrong?https://drive.google.com/drive/folders/1ckIRr1AN0TOx4YCPgFFTGcLfPaaVZrKF?usp=share_link