zharnite's polybook

Polybooks

Starting a polybook for COREΒ 


cube1.png

  • πŸ‘πŸ’―
1 love
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  • zharnite replied

    snowman.png

    • πŸ‘πŸͺ
    1 love
  • Omar Domenech replied

    Great snowman, he feels happy to be alive.

    2 loves
  • Martin Bergwerf replied

    Is that snowman made of vanilla ice cream?

    Crate and snowman are both looking good πŸ‘πŸΌ

    2 loves
  • zharnite replied

    soccer-ball.png

    • πŸ‘πŸΌ
    • πŸ‘Œ
    1 love
  • zharnite replied

    hard-drive.png

    • πŸ‘
    • 🀘
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  • zharnite replied

    cup.pngcup1.png

    • 🀘🏻
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  • Martin Bergwerf replied

    Nice progress so far πŸ‘

    2 loves
  • zharnite replied

    cookie.png

    • 🀘
    • πŸ‘πŸΌ
    1 love
  • Omar Domenech replied

    Almost looks like the logo went crazy and shaved his head and brows. Now I see you can never underestimate the brows.

    2 loves
  • zharnite replied

    I made a shelf in my room that I bought from Amazon

    shelf.png

    shelf1.png

    I made the wavy lines with a bezier curve and an array modifier, but they don't line up exactly. Is there a better way to make these lines?

    • 😍Cool!
    1 love
  • Martin Bergwerf replied

    Maybe use a Weld Modifier after the Array, or use the Merge Option in the Array itself, to get them lined up.

    You can also enable the Array in Edit Mode and manually move one end of the Curve.

    Using a Curve with an Array Modifier sounds like a good way to do this.

    Alternatively, you can start with a Mesh > Math Function > Z Math Surface (you'll need the Extra Mesh Objects Addon, Install from Extensions):

    Sine.png

    Delete all but 1 Edge Loop and in Object Mode, Convert to Curve. Then Add an Array Modifier like so:

    Sine_01.png

    2 loves
  • Martin Bergwerf replied

    You can, of course, then Scale the Curve in Z and Apply the Scale, to adjust the curvature.

    1 love
  • zharnite replied

    :O that's so cool, I didn't know that. Thanks!

    • πŸ‘
    1 love
  • zharnite replied

    shark-side.png

    shark-front.png

    Yea, no. Sculpting is not for me.

    I did learn a lot from the CORE sculpting course though and happy that I got to complete it.Β 

    • πŸ‘Œ
    • πŸ‘πŸΌ
    1 love
  • Martin Bergwerf replied

    You still made a cool looking shark!

    2 loves
  • Dwayne Savage(dillenbata3) replied

    The eyes just makes me think this shark is just not impressed by us...Just me? Great job. It does look good. A little practice and may be sculpting can be for you.

    1 love
  • zharnite replied

    Just finished up the lighting course. That was really cool!Β 

    I might have accidentally deleted the small birds on the table some time while placing the lights, so I replaced it with the statue.Β 

    025-01-04 220110.png

    horse.png


    I've also been working on my 80sq ft NYC room for the Mesh Modeling course, which has about 30 objects now. It's not done, but I'm I think I'm going to leave it at that (at least for now) and focus on learning or more exciting projects.Β 

    room-final.png

    room-final1.pngroom-final3.pngroom-final2.png


    • πŸ‘Œ
    • 😍
  • Martin Bergwerf replied

    The room looks great as it is now, I think.

    And I like the lighting in the first two images.

    1 love