Not getting any Blue Reflection

From about the 10min mark to the 11min, a Irradiance Volume was repositioned above the monkey head.  The saturation on the head was turned up.  He gets some blue on the ico just before the 11:00 mark of the video.  I'm following but not getting any color.  I get plenty of green from the wall behind me, I've in fact at one point turned off a lot of the Irradiance volumes in my scene to see any blue from monkey.  Nothing.  I've fiddled with the light source, I had 100W bumped it up to 150W.

I can sure use another pair of eyes to back this up and/or tell me what I might be doing wrong.  I'm including a link to the blend file.  I appreciate anyone's time to look at this for me.

  • Martin Bergwerf replied

    Hi wrongwright, there certainly is blue when I Bake the Indirect Lighting, but it's in a weird place, probably due to your Volume (the 8 probes are all concentrated in a small part in the center):

    Irradiance.png

    But again, I hardly ever use EEVEE, so I'm not sure how you did that.

    1 love
  • wrongwright replied

    The lesson does that.  I converted a group to the top and gave it a lower resolution.  I see nothing whatsoever.  I know I can biologically see blue, I'm not blue color blind.  hahaha.  Weird.  Any possible way you can show a screen shot for me?  I'd appreciate it.  I'd like to see what you're seeing.

  • wrongwright replied

    hahaha...never mind..I'm am blind...didn't see the post assumed it was mine

  • wrongwright replied

    I'm right on top of it and see nothing.Pasted Graphic 8.png

  • Martin Bergwerf replied

    Yeah, that's what I meant, the blue is in a weird place. If I just Bake the Indirect Lighting in your file, without changing anything, I get this:

    Irradiance_01.png

    This is not how it should be, I think, but I am not experienced in EEVEE, so I am not sure why that is.

    1 love
  • Omar Domenech replied

    Your Suzanne mesh is inside the Cornell Box collection, but you have the Visibility Collection set to the Static Collection, so that collection is the only one getting the influence, therefore Suzanne is not getting any influence because it's in the wrong collection. 

    Coll.png


    If you either move the Suzanne to the Static Collection or just remove the Static Collection from the Visibility Collection options, it then works. 


    Monkey.png

    • 🤟🏻Thank you!
    1 love
  • wrongwright replied

    That's the falloff area of my other group of probes.  Strange how it's blue, I'm looking at mine and it's darkish.  Like it would look for a falloff.  But angle is off.asted Graphic 10.png

    to me it looks like shadow, I can at least see some color in your screenshot.  I'm going to chalk it up to oddness, which may be my Mac.  Thank you for looking.

  • wrongwright replied

    I just disabled the static collect....good gawd.  Thank you both for taking the time to help out.  I can sleep tonight knowing I have a blue ball.  I remember he said to disable it, I must have wrote it down but didn't do it.  This happens.  I feel silly.  Thanks again.

    • 🤘🏻
    • 😊