More examples of right click select being better than left click select?

At 00:56 you mention you prefer right click because the gizmo doesn't get in your way when you select things. I always use G,R,S hotkeys, I never touch the gizmo so this doesn't really convince me. Are there are other situations where right click is better?

I did read the left-click-or-right-click article but I feel like I haven't ran into the issues mentioned there (yet). I'm not arguing against left-click, if right-click is better then I'll switch to it, I just don't see why. :)

One thing I remember from the older versions of Blender is left-click being responsible for the 3D cursor and that never made sense to me. How often do people need to move the 3D cursor?

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  • Wayne Dixon replied

    Hi Arek,

    It is totally ok for you to left click.
    If you want to give right click a go - that's cool too.

    I can't tell you which one is better for you and your workflow.  There's only one person that can do that ;)

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  • Adrian Bellworthy replied

    As Wayne said, it's all on you.
    Left click select is the standard across pretty much all software, which is why Blender switched to LCS.
    Some long time users of Blender have remained RCS, mostly I guess because of muscle memory.

    Neither RCS or LCS is better per se. But in the context of the user or task, one may be better than the other.

    I personally use LCS, because RMB gives me the context menu and SHIFT + RMB relocates the 3d cursor, I don't need to think about the extra W key.
    It doesn't make sense to me to have positioning of the 3d cursors as such a prominent feature on LMB, considering how little I use it.
    Also I disable the object gizmo's as like you I use the hotkeys.

    I would suggest if you discovered Blender post v2.8, and are currently LCS, stick with LCS.
    Switching now may cause some confusion, disorientation and dizziness.

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  • Dwayne Savage(dillenbata3) replied
    So a little history, Blender use to be an internal software for a studio before they started selling it and then became open source. Back then a major guiding principle for Blender's development was speed of production. It is still a guiding principle which is why hotkeys are pretty common in Blender. What does this have to do with right click select? Well by alternating task such as selecting with right click and confirming with left click reduces stress in the hand. It also engages different parts of the brain which reduces mental fatigue. I don't remember the third reason. If I can find the ergonomic paper that was used to make this decision I'll post a link here. They use to have it on the blender site, but I can't find now. This allows you to work longer and take less breaks. Thus making production quicker. In theory. 
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