Black Screen when using principle volume node to create haze

Question Materials and Textures

Dear Team,

I am currently encountering a challenge while attempting to incorporate a haze effect into my scene using the Principle Volume node in Blender. The method I am employing involves the use of a large box that encompasses the entire scene.

I would greatly appreciate any assistance or guidance on how to resolve this issue.

1 love
Reply
  • Martin Bergwerf replied
    Solution

    Hey Joe iinfosuraj ,

    You say the box is large, so my first guess would be that the Density in the Volume Shader is too high. Try reducing that (a lot).

    2 loves
  • Joe Johns(infosuraj) replied

    Thank you, now i got that i just keep it 0.2 now when i reduce it to 0.002 it works.

    • 👍🏻
    1 love