Mean Bevel Weight @ 9:10 Also

I have checked the previous two discussion regarding this issue. I have checked the clamp overlap , and toggled the bevel modifier to show up in edit mode. Any idea on a solution ? 

  • Alexis Badillo(alexispb310) replied

    Here are some screen shots with the bevel weight at 0 and the other at 1
    Bevel Weight 0.jpegBevel weight 1.jpeg

  • Martin Bergwerf replied

    Hi Alexis,

    First thing I'd do is un-check Clamp Overlap. That's often preventing Bevels to show up.

    Also, you might have some so-called 'Double Vertices'. Select all Verrtices (with A) and then M > Merge > By Distance.

    And while you're at it, follow that with: SHIFT+N, to re-calculate your Normals.

    It is also possible that your Scale is not Applied. In Object Mode, with the console Selected, CTRL+A > Apply > Scale.

    Let us know if that helped, please.


  • Omar Domenech replied

    Yep that's pretty much all the basics. My cash is on double vertices, 10 bucks that's what solves it. 

  • Alexis Badillo(alexispb310) replied
    I did all 3 and it strarted working I can not say for sure which one fixed it. But I know I had the scale set to one. I also check for double verticies multiple times and tried the merge by distance yesterday with no success. The only thing I did different was recalculating the normals. 
  • Martin Bergwerf replied

    It's probably the Clamp Overlap that did it: although inconsistent Normals can also give some 'craziness', when Beveling (and cause other problems as well), it usually doesn't prevent Beveling from happening altogether...

    Sometimes, people say: "Check Clamp Overlap", but that actually means something like: "Look and make sure Clamp Overlap is not enabled."