Tried parenting my other objects to the head. Eyes, eyelids, hair and eyebrows to the head bone but when I move it it doesnt move with the head. Any suggestions on what I did wrong?
https://drive.google.com/file/d/1vwTy89yjwdg27ogzEd8446eKpPvrITYm/view?usp=sharing
That looks like double transforms to me Xavier.
If you are using an armature modifier AND bone parenting, the verts will get the transform information twice.
You have a few solutions but it depends on what you want the outcome to be.
If you want those eyes to be animated...
create an eye bone(s) and then weight the verts to that.
Remove the bone parenting and just go with normal object parenting and the armature modifier.
If you just wan them to follow the head...
Remove the armature modifier and it should only get the transforms for the bone parenting.
Hope that helps.