If cubemap is legacy, whats the new way of doing it?

posted to: Point Lights
If cubemap is legacy, whats the new way of doing it?
  • Jonathan Gonzalez(jgonzalez) replied
    The Legacy method uses separate texture maps and the "new" version just uses one "unwrapped" texture of cube. It's very similar actually. This link goes more in-depth with what I'm talking about: https://docs.unity3d.com/Manual/class-Cubemap.html