Godot Assets


Hi all,

I just joined the community, I'm interested in developing games in Godot and I want to use Blender to create assets for that platform. Is this something that CGCookie courses and you people can help me with?

Thanks a lot!

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  • Omar Domenech replied

    Yes of course, here you've got lots of tutorials and courses with lots of learning to do that will make you a master and a community of good people to help you out. So dive in, start the necessary sacrifices, stopping Netflix, cut down on video game time, start watching tuts and get the learning going 🤙🏼

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  • Dwayne Savage(dillenbata3) replied

    Just a note use Godot 4 or newer. It now supports blend files. Also it's a good Idea to separate assets into separate blend files. Enviroments may be an exception. Build material in Godot. Unless you plan on making Cut scenes or other videos. There is a material import process, but not sure how well it works currently. It use to be pretty buggy. 

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