Hi im having this kinda of problem where it creates a bunch of unnecessary verticies for the edges
Hi Ahmed EENVOU ,
Your Beveling the Vertices, try switching to Edges (in the Adjust Last Operations Panel, for instance).
CTRL+ B Bevels Edges.
SHIFT+CTRL+B Bevels Vertices.
In other project it does it perfectly i tweaked some of the settings and still same problem
Yeah! I would say you got yourself some double vertices.
The 3 main things that cause beginners problems are Double vertices, Flipped Normals, and Non Uniform Scale.
Martin has given the fix for Double Vertices...
For Flipped Normals - That is when the inside face is on the outside - Select All (with A) in Edit Mode and SHIFT+N to recalculate Normals.
Omar mentioned scale...
For Non Uniform Scale - When the scale in the Sidebar Panel (N) is anything other than 1.000 for X, Y and Z - With the Object selected in Object Mode press CTRL+A and select Scale.
These are the go to fixes if you notice strange behaviours.