Hi,
I finally have the time to do some blending again and I decided to redo an old tutorial (Realistic Character from Kent Trammell). The cours is in blender v 2.75. Right now I'm using blender v. 3.2.1. and I have a big problem with the cursor in sculpt mode.
I have no clue what's up with those two circles. Strangly (for me) the cursor allways affecting the "chin" when I'm working on the chest. Is that a setting that didn't exist in blender 2.75? What am I doing wrong?
Should I switch back to blender v. 2.75 or maybe to the newest version?
Regards,
tobles
The outer circle is how big your brush size is and the inner circle is the strength. As you Shift + F to change your strength you'll see the inner circle adjust to the size, same for the size of the brush with the outer circle.
If you're working on the chest and it's reaching the chin, it's probably the size of your brush is big enough that it reaches that area, so try making it smaller. You can also go over the Fundamentals of Sculpting to learn all about sculpting first:
https://cgcookie.com/courses/fundamentals-of-digital-sculpting-with-blender