Computer stetting

CG Cookie Animation

Hi there, 

I don't know if there are any IT experts. 

But, can you confirm that the viewport actually uses the CPU for work? and the GPU is just used for rendering in PC ? 

If not, is there a way for the viewport to use the GPU to work ?  

What are the characteristics of the computer to be able to animate and have a good frame rate that plays in real time. If possible, to animate complex scenes such as crowds. 

Not to mention the bugjet, but what does the computer need to animate simple production scenes?  
The graphics card is very powerful, but for animation, I have a lot of slowdowns even if I change the settings in the parameters and check simplefy with just two charater...  

Thanks for your help in advance! 

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  • Omar Domenech replied

    I always say, just buy the most expensive one your budget allows and the more you can spend the better it will be, computer specs are tricky, if you think about it too much you can go crazy, so just spend the whatever you're able to spend and think about it as an investment in your career. You can't go wrong. 

  • Dwayne Savage(dillenbata3) replied

    It uses both CPU and GPU. There are a lot of factors. Starting with main board's Bus speed. This is the fastest that data can be transferred between RAM, CPU, and GPU. Then you have RAM's data transfer rate. Then there's the CPU's FSB(Front Side Bus). Ideally you want a FSB that matches the Bus speed. Next you have the CPU's cache. Level 3 is the CPU's memory for holding data until it gets assigned a core. Level 2 is holding for spot per core. Level 1 is the data that is being processed. Some processors list all 3 as total cache and some have each listed separately. The Level 1 and Level 2 get multiplied by the number of cores when comparing CPUs. On a GPU the VRAM is the GPU's cache. That is why a GPU can process much faster than a CPU. Both CPU and GPU have to transfer data to and from the RAM in most cases. I'm not sure on the newer GPU/CPU combo chips(APU I think is what they are called or that may only be what AMD calls them). In my limited experience, the main board(Bus) and RAM(Data Transfer) speeds are usually where the bottle neck happen. 

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