I'm still working on basic modeling with Blender and have started to become more involved with learning UV unwrapping and and applying simple textures.
I'm starting to see more courses that include incorporating Substance Painter into the mix. I see I can get a license on Steam with some caveats (in terms of updates) as opposed to a monthly subscription from Adobe.
How does SP on Steam work with Blender? Do you buy it on Steam and download it as a standalone app that you import your models into, or do you have to be logged into Steam and use it there?
I'm not much of a Steam user. I've installed it, lost interest and uninstalled it. Depending how SP is utilized via Steam - I would consider signing up again and purchasing SP. Ideally I would prefer the SP app to be a download and not have to be on Steam to actually use it all the time.
I'm not sure, I don't use Steam or Substance. One thing though is that you can work with Blender for a while and learn texture painting on it, that is something to consider. Substance is great, super robust features for texturing, there's lots of reasons to own it, specially all the industry standard and stuff, yet don't rule Blender out, you can do a whole lot with it also.
Hi Omar -
Thank you for that advice. I was thinking along the same lines. As I progress learning modeling, Blender itself may suit my needs just fine. It's exciting learning Blender and I have to control myself when I see all these other add-ons and such. I've realized I can have all the add-ons I want, but they won't necessarily help if I don't know the basics first. Although there is that sale that started today on Blender Market...
Seriously though I appreciate your feedback and will stick with Blender.
Best regards,
Jim
First, I want to note I'm on Linux. I'm not sure if that makes a difference with steam or not.
Second, any program installed through steam uses steam. Even if you install Blender thru steam. It will create an icon to go directly to the program, but still loads some steam stuff.
Dwayne -
Thanks for that information - very much appreciated. As I mentioned to Omar, I think for now I'll get myself accustomed with using just Blender and learn what it can do in respect to painting and texturing.
I still have some old 3D modeling books from years ago. Whenever I start to think - oh I need more add-ons and such - I look back at the images that were created then and think to myself: they did that with what we consider today as primitive software.
That gets me inspired to work harder and experiment more with the tools Blender offers. However I'm not one to pass up a bargain so I still take advantage of the Blender Market sales and pick-up an add-on here and there even if I don't use them right away.