Forgive my ignorance but...

Im having a lot of trouble understanding what the bisect portion of the mirror modifier does, i tried re-watching the video, playing around with it in Blender i just dont get it... thx 

1 love
Reply
  • Dwayne Savage(dillenbata3) replied

    Say you have a character with both sides modeled and usually posed, but you want to either symmetrize both sides(Make them the same) or you want to do modeling/sculpting changes. Bisect cuts the mesh along the mirror plane and removes it. Then it acts like a normal mirror modifier.

    2 loves
  • Paul Caggegi replied

    If you have a full model, the bisect function will cut that model along the axis of symmetry. You can then choose which side mirrored.

    2 loves
  • Martin Bergwerf replied

    Sometimes, it can be a good idea, to Apply a Modifier and then switch to Edit Mode, to see the effects of the Modifier....

    If you Add a Mirror Modifier to a Default Cube and do not use Bisect and then Apply the Modifier, you'll end up with two Cubes in the same place.

    2 loves
  • Omar Domenech replied

    Well what do you know, just tried it, I didn't know the bisect cut things like that. 

    1 love
  • Omar Domenech replied

    I just remembered this video where Aidy uses the Bisect, it's very useful:

    https://www.youtube.com/watch?v=5P6BNzE_tUw

    2 loves
  • Jonathan Lazaro(Jojo) replied

    i get it now thx everyone, it helped to play around with a asymmetrical model , also the projected grid portion of the vid helped, ( i had stopped watching cause i didnt want to progress without understanding it). and omar's link helped for some neat applications for it and situations where you cant just cut the vertices by hand and mirror the model

    • 💜
    • 🤘🏼
    1 love
  • Jonathan Lazaro(Jojo) replied

    I never thought i d actually use this but the ocd insisted i get the right angle on thisexa.png

    • awesome!
    • 🤘🏻
    • 👍🏻