Weird line on console in render

Thank you very much for this course, after nearing completion and running a test render, I noticed a weird line that found its way onto the console. When I view the mesh in edit mode, I don't see any edges in that particular area. So I have no idea what could be causing this. Could anyone kindly assist me with this?

Test render and mesh: https://imgur.com/a/lUkWd3t

Blend file: https://drive.google.com/file/d/1ZXmPDB_2uHjD9sZgUIP6oaOF-M55ZVui/view?usp=drive_link


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Reply
  • Martin Bergwerf replied

    HI Nawa,

    I am going to look into this later; can't see what's causing this at first glance...


    2 loves
  • Martin Bergwerf replied

    Okay Nawa 77thDom ,

    Your top Faces aren't completely flat.

    Select all these and in Local Orientation press S, Z, 0 (zero, not O), ENTER.

    Faces.png

    Do that with all three Consoles.

    2 loves
  • Omar Domenech replied

    When you see those kinds of errors, typically is topology driven and usually big Ngons not behaving well perhaps because the face is not flat. So check your geometry when you see gashes like those on your models.

    2 loves
  • Nawa Mubukwanu(7thDom) replied
    Thank you very much for the assistance Martin and Omar, the issue has been resolved! 
    • 🤘🏼
    1 love
  • Nawa Mubukwanu(7thDom) replied

    Here's my final render! Once again, thanks for the course!

    https://imgur.com/a/cnryG3H

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  • Martin Bergwerf replied

    What a great result Nawa!

    1 love
  • Omar Domenech replied

    I agree, super great result, well done 🤘🏼

    1 love
  • Paul Smith(Skulture) replied

    Thank you for the free tutorial. I'm only a few weeks into Blender so this was a great way to learn. I definitely struggled and can see in my final render some issues but i got through it and hopefully I can retain the knowledge and keep growing. I'm loving Blender and exploring a new application.
    Cheers
    Paul

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