(Please find a way to disable this "enter key") Anyway... I'm at the point in the video where Kent says to press "New Mat...

(Please find a way to disable this "enter key") Anyway... I'm at the point in the video where Kent says to press "New Material" ... And Presto! He's got these two panels on the screen of his node editor already. Except when I try that (And first I have to press the check mark for "Use nodes"...) My two panels are completely different. Also, I went through all the steps but my monkey never turned completely white. I find this course difficult because I basically have to ensure I do every step correctly--otherwise I find myself completely lost-- But I see stuff happening on the computer that's completely different than the lesson. Here's a screen shot of what I'm talking about-- these are the two panels that I've got... Any ideas for why that might be? Thanks. http://imgur.com/a/GBvs7
  • Kent Trammell replied
    I think the difference here is the selected render engine: "Blender Render" or "Cycles", which is set on the top bar of Blender's defualt UI layout. Each employ their own shading system including unique material formats and unique node implementations.

    Make sure you're using the same render engine as I do in the video for consistency.