Wow, this video had a lot of information. I'm interested in developing game assets, and I will get to that flow once I'm done with the fundamentals. This video seemed a bit in depth when it comes to baking and less fundamental, I think it's cool that you can make a texture look like a high res model and put it on a low res mesh but I didn't even know what baking meant when I first started this video. I still don't. I am assuming it's the process of making a texture out of a mesh. It would be nice if this video was a little more introductory and if this series of lessons had an exercise.