For some reason, instead of connecting two vertices with an edge, it causes a new face to be formed on the side of the console or no edge connection pops up at all. Any reason why this is doing this?
Are you pressing J to join rather than F to fill?
I don't know exactly what you're trying to connect but the position of the vertices is messed up in that screenshot - if that the before or after?
Hi Rachel rrayenic ,
Make sure that the whole Mesh is 1 Object (if not: Switch to Object Mode. Select the 2 or more Objects and press CTRL+J. Then return to Edit Mode and try again.)
If you have Added the inner parts (screen & Co.) in Object Mode, they are their own (separate) Objects. You can be in Edit Mode on more than 1 Object at the same time, but you cannot connect them (with F, for instance).
I think Rachel means that those two vertices that you see selected on the screenshot, when you hit F only an edge should be formed between them, instead a face is being added, not just an edge to connect those two vertices. I think that is just Blender assumes you want to fill the whole thing and saves you a step. Sometimes those macro functions work against you, sometimes they save you time.
Sorry for keeping you waiting! Yes, it looks like I forgot to join the objects before filling. Thanks for the assistance.