Midnight's Blender Progress

Polybooks

Hello everyone! I just completed my primitive exercise, I made a snowman, slapped some lights and materials on there and called it good. Also, I'm colorblind, so if the colors don't make sense, that's why lol. Below that is a project I started recently. Overall I'm pretty satisfied with my progress so far, I look forward to learning more.

Primitive Exercise: Snowman Dude

snowman.png

Personal Project: Barrier From Call of Duty Zombies (Nacht Der Untoten)

arrier Render_02.png

  • Way cool!
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  • Martin Bergwerf replied

    Looking fantastic Drew πŸ‘πŸ»

    And the colors are spot on as well!

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  • Omar Domenech replied

    Super cool. Love the zombie barricade from call of duty, brings back memories.

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  • Drew Lunsford(midnightdoesart) replied

    Progress Update:

    Just finished the 2nd chapter of the Fundamentals of 3D Mesh Modeling. Here is my Sci-Fi crate and some random "robot" I made lol.
    sci-fi crate.png

    alittlerobotdude.png

    • πŸ‘Top Job
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  • Martin Bergwerf replied

    Love that Sci-fi crate detail!


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  • Omar Domenech replied

    And I love you going the extra mile with a creation of your own each time. 🀘🏼

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  • Drew Lunsford(midnightdoesart) replied

    Hello! This is my final render for the Fundamentals of 3D Mesh Modeling exercise. I was having a lot of fun, so I went a bit overkill. I'm quite pleased with my result. (This is my room in my apartment btw). Also I just submitted this, so as of now I have no idea if I passed, but I thought I'd post this to show progress.
    MyRoom3.png

  • Martin Bergwerf replied

    I find it a very pleasing image. Well done Drew πŸ‘πŸ»

    The floor might be a bit dark....and some things look like they are the wrong (relative) size: for instance the keyboard (for typing) seems a bit small and the paper waste basket quite large.

    But the overall picture looks great with nice warm colors.

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  • Omar Domenech replied

    Yeah it passed 🀘

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  • Drew Lunsford(midnightdoesart) replied

    Hello! After doing the Fundamentals of 3D Mesh Modeling course, I felt the need to challenge myself a bit and so I decided to make a pistol without tutorials. I mostly succeeded with my goal, here is the result. (It's based on various versions the Browning High Power)

    After quite a few drafts that went terribly, I managed to make something that looks pretty good imo. The textures aren't perfect, but I had a lot of fun and I've been dreaming of being able to make something like this, so this is a big milestone for me.
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  • Martin Bergwerf replied

    Looking great!

    It's always good (and very satisfying) to make something without a tutorial.

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  • Omar Domenech replied

    You said something very important there "After quite a few drafts that went terribly". This is will always be the case and a lot of people quit not knowing it'll get better if you stick to it. Congrats on your milestone, the model turned out awesome and you leveled up a bunch 🀘🏼

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  • Drew Lunsford(midnightdoesart) replied
    Since the last time I posted, I've been working mostly on animation and some rigging. Here is a short rig and animation test. It's not fully realized, but I'm pretty happy with it. (The drone is from Rainbow Six: Siege and I pulled the model from Sketchfab)
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  • Drew Lunsford(midnightdoesart) replied

    My first FPS animation


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  • Omar Domenech replied

    Wow cool. I like how you can feel the weight in the gun as the force back makes parts have some inertia.

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