How to create Bloom affect to emission in cycle

How to create Bloom affect to emission in cycle, i studing shading course and i found out that cycle doesn't provide bloom to emission as when we enable bloom in eevee, is there a way to do so i did try to add glare in the composition as suggestion from many in youtube however it add bloom to overall lighting not just emission

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  • Martin Bergwerf replied

    Hi nnicksykes ,

    You can try changing the Treshold of the Glare, or Add an Emission Pass and use the Glare Node only on the Emit:

    Bloom.png

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  • Omar Domenech replied

    Or you can create a mask for the thing you want to glow. Which what Martin said it's practically a mask I guess.

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  • Nuttawat Korkiattakul(nicksykes) replied

    Thank you big brother

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  • Nuttawat Korkiattakul(nicksykes) replied


    1-02 at 19.22.03.png

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  • Nuttawat Korkiattakul(nicksykes) replied

    Sensei I don't have emission output node

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  • Martin Bergwerf replied

    You have to enable it in the Layers (before Rendering). See my screenshot (right side).

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