I am trying to use snake hook on a sculpting project. The mesh is subdivided once AND im using dynamic topology but it still doesnt work. (It worked like 20 min ago but now it doesnt work, I mustve done something wrong).
Hello. Can you give more context to your issue? Screenshots are helpful, even better screen grab video. Just to start with an idea, maybe you locked some of the axis to sculpt in? Sometimes Dynamic Topology turns off and you don't notice. Perhaps there is not enough topology where you are trying to get something out of the snake hook?
uncheck and recheck dyntopo. Change fall off to smooth(Default). under brush make sure you don't have one of the mask options checked and under plane make sure it's set to Area plane and nothing is checked.(Front faces only is ok to be checked.) make sure strength is more than 0.10(Default is 1).