hey guys.

hey guys.
  • Sam N(gundun1231gmailcom) replied
    opps wanted to do a line break lol
  • Sam N(gundun1231gmailcom) replied
    anyway can anyone go into detail on how you would produce a low poly model? I tried the decimate and remesh modifiers but the normals end up looking wonky. Thanks!
  • Kent Trammell replied
    Have you seen this course, especially the "creating a low resolution asset" chapter? https://cgcookie.com/course/modeling-video-game-assets-in-blender/