Cannot create Loop Cut after manually Inset Faces

Question Modeling

I'm trying to join two meshes by manually inserting faces. The idea is to work with more complex shapes, but to exemplify I will use two cubes.

Image 1.png

The two meshes are part of the same object, but they are not linked. So I select four vertices and press F to insert the face:

Image 2.png

I can do this all the way around. I don't have any N-Gons or Triangles. But when I try to create a loop cut, it does not go all the way around.

Image 3.png

After that I tried selecting the vertex pairs and pressing J to create the vertex path. Tried merging to see if there was any duplications (and there was no duplication). And still cannot make the loop cut to go all the way around.

With two cubes I could have done by just extruding. But the idea is to join more complex shapes like a cylinder and cube to create a more complex shape.

Can anyone help?

  • Omar Domenech replied

    The loops doesn't go all the way because you left the faces on the side that now become interior faces. These two:

    Two Faces.png

    So now when the loops comes it encounters that face in the interior and it doesn't know where to go so it stops:

    Two Faces 2.png

    So you have to delete those face so there are no interior faces in the mesh:

    Two Faces 3.png


    1 love
  • Martin Bergwerf replied

    Yes Mauro mmauroornelas , I can help.👍🏻

    You need to Delete the 2 inner Faces:

    Inner Faces.png

    1 love
  • Mauro Ornelas(mauroornelas) replied

    Thanks Omar and Martin. This was indeed the problem and fixed it. 

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