No Image After Baking

Hello, I was following the baking process and I don't see any errors but as you can see the image remains black after baking. I'm not sure what is wrong.
  • violetcrystal replied

    baking.png

  • Omar Domenech replied

    With baking you never know, there's a gazillion things that can go wrong. In your screenshot though you don't have a BSDF connected to the surface output, you have the color ramp directly and that shouldn't be. Connect a Principled BSDF shader to the surface and the color ramp to the color slot of the Principled and try again.

  • Adrian Bellworthy replied

    You have bake type set to emit, yet there is no emission in the shader.

    In previous versions of Blender the node wrangler shortcut SHIFT+CTRL+CLICK used to add a Viewer node, this no longer happens as the Material Output node has been updated to handle data from different nodes other than a shader node.

    Add an Emission shader node prior to the material output and it should work as in the course.

  • Martin Bergwerf replied

    Hi vvioletcrystal ,

    The problem is not the 'missing' Emission Node (it's not actually missing, just not shown..it's still being used in the background), but:

    You didn't tell Blender what Attribute to use (the Name field in the Attribute Node is not filled in!).


  • Adrian Bellworthy replied

    Oh well spotted Spikey.

    I know its all done under the hood now, but like Omar, I would of thought a shader node would be needed. I thought the material node worked just for display purposes and didn't work the same for baking.
    Learn something new everyday with Blender, even after 10 years.

    Keep on learning everybody!