Same Texture to Multiple Objects

Hi,

soI have this texture that I want it applied to every object in the scene. I'm using it to pick a color and assign it to different parts of my model. My issue is that I have to enter the Shader Editor and copy that same texture for every single object and that just takes a lot of time. 

Is there a faster way to assign this image texture for every single object in my scene?

Screenshot_3.png

  • Roxana Moise-Dan(ox) replied

    I played around some more and found that CTRL+L does the trick. I selected Link Materials. (for anyone having the same issue)

    Happy Blending

    • 👍
    • 🤘🏼