Hi,
soI have this texture that I want it applied to every object in the scene. I'm using it to pick a color and assign it to different parts of my model. My issue is that I have to enter the Shader Editor and copy that same texture for every single object and that just takes a lot of time.
Is there a faster way to assign this image texture for every single object in my scene?
I played around some more and found that CTRL+L does the trick. I selected Link Materials. (for anyone having the same issue)
Happy Blending