Lights Out!

Of the 4 default lights, the sun is the only one that works. Literally, as in, completely dark.  I was doing pt1 of a render intro when I ran into this issue. I restarted blender, then my computer; I even uninstalled/reinstalled Blender (v 3.6.2). Nothing worked. Is this a bug, or am I doing something wrong?

  • Martin Bergwerf replied

    Hi Glen,

    Most likely you are doing something wrong..,but I don't know what. Maybe post a link to your .blend here.

  • Adrian Bellworthy replied

    Make sure you adjust the power settings on the light properties, the default settings are pretty low.

  • Martin Bergwerf replied

    Also, if you start the default Blender scene and add a Light, it will be added at the World Origin, and there is also the Default Cube, that's blockking the Light...apart from the Sun Light, because that one is 'infinitely' far away...

  • Martin Bergwerf replied

    Generally, if you Add an Object, and then Add a Light, it will be inside the Object.


  • Omar Domenech replied

    If you can post screenshots or expand on your situation please. The problem is entirely dependent on your scene so elaborate in your context so we can lend you a helping hand.

  • Glen Brumley(DesertGypsy) replied
    I installed on a fresh SSD. Issue solved. My computer works fine, but for some reason that did that worked.
    • 👌
  • Glen Brumley(DesertGypsy) replied

    I was hoping a fresh install on a new SSD would fix my lighting issue. Only the point light shows. The sun light isn't shown, works as it should; however, no matter how I turn its power setting there is no change.  https://imgur.com/gallery/DZOkCNG

  • Martin Bergwerf replied

    Hi Glen,

    Your Area Light seems to be pointing away from the model.

    The Point and Spot Lights are extremely far away (considering that the Area Light is 16.2').

    Can't tell much more from just that screenshot.

  • Omar Domenech replied

    It would be better if you can upload the file and post the link so we can download it and help troubleshoot.

  • Glen Brumley(DesertGypsy) replied

    I DID IT!!! I could have let you guys do the setup, but I would have learned as much as I did. My first model is actually complete; I'm the detailed sections first followed by the vanity in all its glory. https://photos.google.com/photo/AF1QipMBo4VX-kEbRAnm98B5n1ZX18EoDNef7I6vj9Wn

  • Martin Bergwerf replied

    That link throws a 404 Error (URL not found) for me.

  • Omar Domenech replied

    Yes same, it's giving me a 404 error. 

  • Glen Brumley(DesertGypsy) replied

    Try this https://imageshack.com/i/pnFoN0Llp

  • Martin Bergwerf replied

    To be honest Glen,

    That shape is very hard to read.What am I looking at?

    Maybe because of the lighting and camera angle; it looks to me as if it is something like this:

    Vanity.png

    Which doesn't really  make sense.


  • Omar Domenech replied

    It's a very simple model yes, but I remember when it was amazing just be able to move around in the viewport. As Martin says, it's a bit hard to make the shape out, the camera is very very close, you can move it further back so you give the composition a bit of space to breath. Keep on going, let me show you my first model and how I got better after I practiced more and more, so go, go, go

    Blender-Progress.jpg 

  • Glen Brumley(DesertGypsy) replied

    Martin, you did read it correctly. This tells me I'm not doing such a bad job. Thank you.

    I approached this rendering from the prospective of a customer examining the finer details before deciding to buy the vanity.  For instance, if I were the customer, I'd want to get an idea of the storage capacity.  The vanity itself is complete. However, I still don't feel I fully grasp rendering just yet. 
    Stay tuned, there's more to come.
  • Glen Brumley(DesertGypsy) replied

    I have completed my renders.  I really had alot of fun putting it all together. https://imageshack.com/a/X2MW7/1

    • Very nice!