and how do i see where i am painting exactly, not via trial and error, but how can i see let's say the ear, or the eye?

posted to: 2D Painting
and how do i see where i am painting exactly, not via trial and error, but how can i see let's say the ear, or the eye?
  • Kent Trammell replied
    I'm not sure what you mean by seeing the ear or eye. Do you mean see the geometry or see the shaded version of the geometry while you paint?
  • rockoloco replied
    i meant the monkey we just unwrapped, aren't we supposed to Paint on top of the unwrapped silence of the lambs like monkey? how can i do that if the reference is not visible?
  • rockoloco replied
    My month is running out and i can't continue because there are things that are still unclear
  • rockoloco replied
    This site is an embarrasment to teaching and teachers, kent, for someone who claims to have a full time gig working here, your dedication to this is a shame, i'm done with this site. so don't even bother replying. thanks for wasting my money, to you 23 dollars might be spare change but not to me. This has been a sour and regretful expirience, and i will advice everyone i know that may be interested in this site not to waste their money on an online education where the teachers are not committed to educating. A site that promotes itself by telling you that you will know both the how and why, can't afford the luxury of not answering students questions, or treating people as if they were morons by asking you if watched the lesson when it is absolutely clear that the teacher halfassedly read the question. almost 3 weeks and no answer is what i call an institutional failure. I was very eager to learn and invest my time, which is very limited by the way, because this is important to me. thanks for nothing
  • Aubrie Lee(aubrie) replied
    It looks like one way to see an overlay of the UV map on the image texture is to change the 3D View to Texture Paint mode (when I did this, I had to switch the UV/Image Editor back to Paint mode).
  • gocha replied

    You just switch from Object-Mode to Edit-Mode. Hope this helps! ☺