Hi Wayne,
I use Blender 3.6 and I a problem with the driver "DEF-Wheel_Front.L" (and the others 3 bones) when I write "auto_rotate(0)" in the driver: error Python.
Hi Massimiliano mmazinga ,
That could be almost anything...
Can you please provide a link to your .blend file (after uploading it to Dropbox, Googledrive, or so)?
Thank you Martin,
here is the file: https://www.dropbox.com/s/d2bjglqffybm2fh/32%20-%20monster-truck_model.21.blend.zip?dl=0
The issue is in the naming, it usually is.
The names used in the script need to match exactly to the names of the rig/bones.
Check your spelling of Monster_Truck_RIG, I see an extra t, Montster in several places.
Once you go through and check the spelling of each Monster in the outliner,
right click the y rotation (purple) for each DEF-Wheel, select edit driver, check the expression is correct for each wheel, then click update dependencies.
The wheel rotation should now work correctly.
Thank you very much
you are right, I had made a lot of mistakes, the fault of my bad English.
Now it works.