My final assignment for the Fundamentals of 3D Mesh Modeling course.
Sunset lighting assignment for the Fundamentals of Lighting course. Here I simply applied the HDRI and changed it's rotation. Also I limited my render samples to 50.
Here I used the Sun Light reference, applied a Node > Blackbody > and used a 3200K as color temperature. After that I configured the Exposure to match the sun light. Then I hid the sun light, connected back the HDRI and that was it.
Hi Fernanda fegadelha ,
I love your room, is that a Barbapappa sofa?
With the bedroom lighting scenes, I get this disconnect between the (warm/red) light inside and the cold view of the outside (looks a bit like a mid=day winterscape...but maybe that's just me😉
Anyway, keep going. I'm am looking forward to seeing more of your work!
Nice lovely low poly room. I agree with Martin with the bedroom scene, the outside is blueish cold and the light that ends up inside is warm reddish, feels a bit disconnected. But it's valid nonetheless. The art hack is to say, it's an artistic expression, I'm exercising my artistic liberty and I'm making a modern piece. 🤙🏼
Thank you for the feedbacks! I'll keep practicing and having fun with the possibilities Blender offers :)