Is there a way to edit the voronoi texture to be smaller or larger along an axis? I am attempting to use this method to have leaves scattered on top of water and would like the density to dissipate the farther you get from the bank. Thank you
The Generated Coordinates, or UV, go from 0 to 1 along the Axes. Simply manipulate those values with some Math and use those a the Scale of the Voronoi (or other Texture).
1 love
Omar Domenech
replied
Your a magician man. Trippy effect, I don't know how you know what that math is going to do.
1 love
Martin Bergwerf
replied
Hey Omar,
You can also use a Float Curve to manipulate the Falloff is that is easier: