artefact strange

Hi, when I try to (from 12:08), fill the mesh I end up with this artefact. Anybody got a clue why this is? Link below, Thanks!https://www.dropbox.com/s/mm684lwlsk6o233/Own%20game%20console_joineddots%2Bspeaker2.blend?dl=0

  • Omar Domenech replied

    Basically your Bevel amount value is too high and the mesh starts to intersect with itself. I lowered the value to 0.09cm and it corrects the craziness.

    Bevel.png

    Bevel Set.png

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    1 love
  • Marcel Hoekstra(Artmhdesign) replied

    Ah ok, thanks Omar! Awesome!

  • Adrian Bellworthy replied
    Solution

    Hey AArtmhdesign,

    I believe you have the wrong edges selected to fill the face, as in the lesson.

    At this point (12:08) in the lesson, we are connecting the holes of the speaker.
    When opening the file you have these edges selected, and what you fill on the image above.

    Wrong_Edges.png


    The edges you should be selecting are these...

    Correct_Edges.png


    You may want to scale the holes mesh a little for the bevel to work, as they are very close to the outer edge.


    Scale_Holes.gif

    1 love
  • Marcel Hoekstra(Artmhdesign) replied

    Yes, I think I did :), this worked thanks for your explanation and demo!!

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