Depth option in Render Layers Node

Hey there. At Minute 36 (Pillars IV), you refer to putting the "Depth" connection to the Vector Blur node. For some reason my Render Layers node doesn't have that option. I turned on the Vector Data on in the Layer properties and I rerendered the scene. Am I forgetting to do something? Thanks!

  • Omar Domenech replied
    Solution

    You have to be in Cycles and enable the Z pass and it will appear as Depth in the node:

    Z pass.png

  • Kent Trammell replied

    Omar is correct. It's often referred to as "Z-depth" because a camera's orientation is X for horizontal, Y for vertical, and Z for forward/backward.

    But wow, this is unintuitive isn't it...check "Z" to get the "Depth" socket in the render layers node 🤦‍♂️

  • Omar Domenech replied

    What I do is think of it as Depthz

    • genius
    1 love