tips on creating this m box logo?

Question Modeling

I may be over thinking it and it may be simple but how would you create this shape from the picture below? I don't think the m would be on the other side of the cube as I would present it just with the one face side. I thought about rotating the default cube to match the angle and maybe use the knife tool for the m but that was not quite right with the reference image in blender. I would need to create the gaps and make it look like a cube somehow. It is important to get it exact, thanks! 

  • Brandon (Brandon123) replied

    m box .png

  • Martin Bergwerf replied

    Something like this, maybe?

    M.png

    (and probably switch to Orthographis View)

  • Martin Bergwerf replied

    ...and if you want, you can Delete the 'white' Faces and enable Backface Culling:

    M_1.png

  • Martin Bergwerf replied

    ...or even:

    M_2.png

  • Omar Domenech replied

    You can also just trace the shapes as you would when working on a vector graphics software. It would depended on what you're trying to achieve, if you want the logo to actually flow in all three axis, but as it's a logo, all the pieces can be flat in the Y axis and extrude them in Y to have some solidification. JL went through that workflow in this lessons:

    https://cgcookie.com/lessons/modeling-a-logo-pt-1

  • Adrian Bellworthy replied

    If you don't need it to be actual 3d, but just the illusion of 3d, you could just use a plane.
    As I did with this sign for Cubicity.

    Coffee_sign.png


    And for the box on the delivery truck

    FPS.png


    Both flat planes with cuts and verts in all the right places, a little variation in the shading on the faces of the box.

  • Brandon (Brandon123) replied

    thanks for the ideas, I wouldn't of been able to see how that image was turned into a cube on my own, i plan to do a simple animation with the companies letters falling out of it for a family member that I will get advice on too!