Hey.
I got weird problem with custom png brushes on blender 3.5. Brushed cause this "blob" to appear.
In Blender 3.0 same brush looks like this
Eny idea how to fix this? i tried changing pretty much everything i could find and nothing helped to fix this.
Heres a link for the brushes. I even tried the Blender 3.5.1 (currently newest version) and it still had the same issue.
https://drive.google.com/drive/folders/1pZjsBeO80lFBnTpnKP2XDoIPox9Vxc53?usp=sharing
Hm, weird...
Your file crashes Blender immediately, when I try to open it in 3.0 and 3.5 (and 2.93):
The crash.txt has no information in it, apart from the Blender version...
I could open the file in 3.6 (and 4.0) and checked some of those Brush Textures and each one behaved completely normal/as expected.
Check your drivers and also try File > Defaults > Load Factory Settings (could it be an Addon misbehaving?)...
Can't think of anything else to try at the moment...
Let us know how it goes, please.
i did a clean Blender install of 3.5.1. I removed the whole Blender folder with older version files and went to appdata and removed the blender folders from there too after uninstallation. And still the problem persists. :( Factory settings didnt help either.
Here is a video of the problem occurring on default general file with default blender setttings.
3.5.1
And heres 3.0.1
https://youtu.be/f7-PcPE-GoE
Hey wwaruha ,
I am sorry, but when I Append the Brushes, I get the same behavior in 3.5 as in 3.0...
Did you check your drivers?
Adrian, if you see this, can you check this on your Windows?
Maybe the problem is within the brushed themselves? Maybe they have a neutral grey that it isn't so much neutral and it causes the blob. Can you get other brushes and load them up? See if other custom brushes behave normally, that way you can rule out any misbehaving from the part of Blender and prove it's that specifically set of brushes that you have.
Other rock brushes seem to work normally in 3.5.1. But i was just wondering how come they work fine on Martin but not for me :P
Yes i have latest drivers on my 3080 and Ryzen 3600.
I cant update my Bios because it causes my computer to crash, not boot up when pressing power button and all kind of other issues. (tried all versions out there)
I still find it very suspicious, that the .blend file with the Brushes crashes most Blender Versions, but I didn't mean that the Brushes work fine, just that they work as expected and that they behave the same in 3.0 as in 3.5...
Omar is right about the colors of the Brushes, they are very bright. If I'm not mistaken, black in a Texture means no displacement and white means full displacement. Your Textures seem to have no black, therefor everything is being displaced.
Here you can see some great examples of Rock textures (most have a lot of black):
That's from the Pixologic library btw.
Yeah if I had to point at a culprit is as how almost grey/white they are. Maybe make a copy of an image or two of a file brush and in Photoshop or even Blender itself, get that contrast going, squash the values so that the background becomes closer to black, load them up in Blender as a brush and see if it doesn't rise the blob protuberance anymore.