When I go to bevel this edge, attached image, the line in white, it leaves this huge fuzzy thing sticking out of the toy... I'm assuming something is wrong on my model. It does not do it on the opposite side. I've selected all and Merged by Distance, still doing it, any advice on what's causing this? Screenshot here... File here...
Same here. It's all looking good in your file and in your screenshot. I'm curious of what the huge fuzzy ting is. Come to think about it, Blender should have easter eggs like that, like in Mortal Kombat when the dude pops out the side of the screen and says tosty! Maybe you're working in Blender one time and this huge fuzzy thing comes rolling out of nowhere far in the distance and then it goes away. That'd be cool.