hi there, having issues as the displacement map from multires 2-6, comes up with polygons showing up on the map? the first displacement works just fine, also i have previously baked perfect maps on this model so i'm struggling to figure why is it like this now
Someone on the CG Cookie Discord was having the same problem and he said this:
"resolved lmao... okay so final solution was to just swap from blender 3.5 -> 3.2 and it worked!! in case anyone else has this problem with 'grid lines', seems to be a blender version thing/bug"
Credit to IamACat
that would sound about right, this is my first sculpt in 3.5. thank you!
i have also noticed that if the pores/wrinkles are too subtle it will show the polygons as tried again with bigger radius