displacement map error - bakes the polygons onto the map. HELP!

Question Materials and Textures

hi there, having issues as the displacement map from multires 2-6, comes up with polygons showing up on the map? the first displacement works just fine, also i have previously baked perfect maps on this model so i'm struggling to figure why is it like this nowScreenshot (97).png

  • Omar Domenech replied

    Someone on the CG Cookie Discord was having the same problem and he said this:

    "resolved lmao... okay so final solution was to just swap from blender 3.5 -> 3.2 and it worked!! in case anyone else has this problem with 'grid lines', seems to be a blender version thing/bug"

    Credit to IamACat

    1 love
  • Norb Fry(coolermint) replied

    that would sound about right, this is my first sculpt in 3.5. thank you!

    i have also noticed that if the pores/wrinkles are too subtle it will show the polygons as tried again with bigger radius 

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