As a complete beginner, I managed to follow most of the tutorial. However, there was one particular step that I had trouble and needed to do it slightly differently. After adding the decorative elements by selecting two loops and insetting them (at 7:10), I tried scaling the faces out (Alt-S) but they would not stay perpendicularly. They would go slightly upward. I had no idea what caused that. Eventually, I ended up scaling them by pressing just S, instead of Alt-S. Thank you.
Hi SSpeedySquid ,
I'm not entirely sure, what went wrong, but if you get the correct result anyway, you're fine.
There are many ways to do this:
in the Tutorial: I, to Inset, ENTER (!) then ALT+S.
alternatively: I to Inset, move your Mouse and then press and hold CTRL (CMD, if on a MacOS) and move the mouse again to push outwards or inwards will also work.
There are many other ways to do this, but like I already mentioned: getting the result you want is the most important!
Thanks Martin and Omar for your reply. Much appreciated. I agree getting the end result is the primary goal regardless of the path chosen. Because I am new to blender, I want to know if it was some obvious settings that I missed (it might still be). Hopefully I will be a little smarter and not repeat that again.
As a long time motion graphic designer, I subscribe to the motto of "if it looks right, it's right". Thanks again!