Newbie modeling question

posted to: Model a Lamp Post

As a complete beginner, I managed to follow most of the tutorial. However, there was one particular step that I had trouble and needed to do it slightly differently. After adding the decorative elements by selecting two loops and insetting them (at 7:10), I tried scaling the faces out (Alt-S) but they would not stay perpendicularly. They would go slightly upward. I had no idea what caused that. Eventually, I ended up scaling them by pressing just S, instead of Alt-S. Thank you. 

  • Martin Bergwerf replied
    Solution

    Hi SSpeedySquid ,

    I'm not entirely sure, what went wrong, but if you get the correct result anyway, you're fine.

    There are many ways to do this:

    in the Tutorial: I, to Inset, ENTER (!) then ALT+S.

    alternatively: I to Inset, move your Mouse and then press and hold CTRL (CMD, if on a MacOS) and move the mouse again to push outwards or inwards will also work.

    There are many other ways to do this, but like I already mentioned: getting the result you want is the most important!

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  • Omar Domenech replied
    Yes I agree with Martin. In Blender there are so many ways to get to an end result and the way to get there will always be different. So there is no right or wrong, just getting to your end result in the most efficient way possible. And if a tool got finicky and yielded weird results, and that happens all the time, it's ok to then say well let me do it this way, get the result you wanted, and move along. Yet you may be wondering, but I want to know why that tool didn't work as I wanted, well the answer is, it's Blender, sometimes you know, sometimes you say argh @$%& and just try it a different way.
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  • Taiwai Yun(SpeedySquid) replied

    Thanks Martin and Omar for your reply. Much appreciated. I agree getting the end result is the primary goal regardless of the path chosen. Because I am new to blender, I want to know if it was some obvious settings that I missed (it might still be). Hopefully I will be a little smarter and not repeat that again.

    As a long time motion graphic designer, I subscribe to the motto of "if it looks right, it's right". Thanks again! 

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