Multires - Silly bug solution don't work. Please help I'm stuck!

posted to: Detailing the Ears

Greetings!

I used Silly bug solution with eyes and everything was fine but now with ears and 3 shape keys I just can't do it.

I also tried Rebuild Subdivision but I cant apply multires with shape keys.I will send you my file and I would be super thankful if you can help me with it. I'm just stuck there and afraid if I let it go it might be a problem later.

Thank you in advance!

File link:

https://drive.google.com/file/d/1rGgvFqIiQhFznAZ9mBa3PG9CHt5_pCMc/view?usp=sharing

  • Kent Trammell replied

    Hi Aleksa - I'd be happy to take a look at your file. Can you update the link permissions to Anyone with the link can download? Currently I have to request access.

    1 love
  • Aleksa Bugarski(Bugi89) replied

    Hi Kent! Try it now.
    https://drive.google.com/file/d/1rGgvFqIiQhFznAZ9mBa3PG9CHt5_pCMc/view?usp=sharing

  • Kent Trammell replied

    Thanks for the file BBugi89. Upon opening, your sculpt appears to be in good condition. I see a few spikeys when I enable the mouth open / eyes closed shapkey. Is that what you're concerned about?

    You can preserve your shapekeys separately from multires transfer/rebuild and reapply them. It can be difficult to conceptualize, but definitely doable.

    I'm not exactly clear on what you're trying to do from this point. Again, since your sculpt is in good condition and appears to be more-or-less finished, what are you trying to fix with it?

  • Aleksa Bugarski(Bugi89) replied

    Hey Kent! Thanks for the answer. Yes, I'm concerned about spikeys on eyes when I enable mouth/eyes shapekey but also spikes on ears when I disable "fixes" shapekey.

    I can't fix those spikes and don't know what to do with them. If i left model with it wouldn't that be a problem?

  • Kent Trammell replied

    I'd wait to see if it becomes a bigger problem. Right now it doesn't seem like a huge issue.