Hello,
I am working on some drawer knobs and it's my first time using Nurbs paths. I want to do something very simple, but the path is acting weird. I am trying to scale down that last vertex of the path (as seen in the screenshot provided). If I do that, it just distorts the whole mesh and I'm not sure why it's doing that.
I thought it was because my object origin is way off and so I entered OM and changed the position of the objct origin, but when I go back to EM, the Nurbs path is still there, as if I didn't change the origin's position.
Another thing to mention is that I extruded a circle along the Nurbs path (by going to Geometry and under Bevel I chose the eyedropper and selected the circle as the object).
Yeah curves are a bit cumbersome sometimes, they take a bit of getting used to to control them. Maybe two things I can think of. It's possible you have proportional editing on and you need to turn it off. The hotkey is "O"
Another thing is that you can make the radius of a point in the curve smaller with ALT + S. Select a point and do that instead of scaling it.
Yes, I forgot to mention. I am using ALT+S.
Proportional Editing is Off.
I figured it out!
It seems the origin of the circle was the problem. Once I changed its object origin to center of mass, the scaling with ALT+S works just fine :D