How do you get the vertex paint gradient in v3.3?

posted to: Eye Meniscus

I'm not getting a gradient between edge loops on the mask, since the change to Color Attributes are there settings I need to change when creating the mask?

I made the Domain = Vertex, the Data Type = Color and the Color solid black (HSV=0).

I'm thinking I need to change the Domain to Face Corner, although just thinking about it, when switching to Vertex Paint the meniscus turned black so maybe the Color should be RGB=0.8?

Any help would be appreciated :)

  • Martin Bergwerf replied

    Your Attribute settings should work; there should automatically be a gradient between black Vertices and white Vertices.

    If you'd use the Face Corner Domain, and use Face Selection Masking, you could create a sharp separation from black to white.

    Can you share a screenshot, please?