Loop Cut Crossing NGons in 3.4?

posted to: Loop Cut and Slide

I was following along with this video and when I got to the last operation where Jonathan is demonstrating that loop cuts stop at triangles and ngons, the triangle by the ear did stop the loop cut but, when I made the ngon on top of the head, the loop cut looks like it will stop in the preview but connects across once confirmed.

Loop cut preview

Loop cut confirmed

I'm not sure what version of Blender this was done on, I'm on 3.4, so maybe it's different now?

  • Omar Domenech replied

    Ah yes, Blender does that now for you. If it sees that the loop will stop but it's just one or two steps of being connected, it will automatically connect the loops for you. It's a good addition, that behavior saves a step or two, but sometimes causes the opposite effect since maybe what you are looking for is for the loop to stop and Blender comes and connects then and you're like dangs, now I have to manually disconnect them.

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  • gmw replied

    Nice catch Alex!