Jonathan - I love the course! Can you tell me what to search for - for hiding geometry in perspective view but showing the same geometry in the camera view? Like how your tutorial files are set up?
Thank you, I'm so glad to hear that! Are you referring to how you can see through the back of the geometry, but the front is still visible? That would be Backface Culling in the solid view options. If I'm making a room, I'll turn that on and then flip the normals inside out so that we can see in from the outside.