In "Adding the final details" shade smooth / auto smooth not going smoothly

Hello! If anyone knows what I could try to get my object to look correct, I'd be so grateful!

It's all wonky even after recalculating normals, smoothing and auto-smoothing. :(

Here is a link to a small album of images.


Never mind! This was already answered and I hadn't seen it. This was the solution:

Change your Autosmooth Angle from 30° to 15°.

Add Custom Split Normals Data.

Clear Custom Split Normals Data.

Change your Autosmooth Angle back to 30°.

I tested this several times and in different Blender Versions, so it should work. Please let us know if that solves it.

Thank you to spikexxx, if I remember the name correctly. You're a gem!

  • Martin Bergwerf replied

    Cool! Glad that helped.

    I still have no idea why that works 🤔