I was wondering if the seams are well situated so that it's not obvious that tere is a separation once we add the textures.
The islands that are not blue, we don't even see those cause it's hiden from every angles by other meshes. Body file
Hi Max,
That is great! No visible stretching; that is all you should care about; the seam placement is not that important in this model, as it is going to be hand-painted; the Seams won't be seen.
With Blender's projection painting, you just paint over the Seams.
Here's an example of what I made and this is perfectly fine:
If I would want to use an Image Texture on this, the Seam would be very obvious and would need to be hidden, but with hand-painted Textures, you have a lot more freedom; you only have to care about the area stretching.
Ok. So if it was to put a texture over pot head, would it be ok? Cause I purposely put those seams in corners.
By the way, the Human realistic portrait is my next course.
yeah but it's not really a problem if you add the texture, and afterward you take the same texture as a brush and you hide the seams. That's my idea.