Hello, good night . When I take a asset into my workspace it comes rotated (in other direction from the original) . The assets that came rotated where made from a rotated plane but I need that rotation to make my asset look normal.
To make a grass plung (asset with problems) I rotad a plane (r x 90) maybe it has something to do with it.
Adrian,
I believe assets are linked according to their origin orientation in the original file. You probably need to apply the rotation.
Save your changes, and make a copy before doing this.
An easy way to test this is to create a Monkey head, rotate it on Z by 90 degrees, then make it an asset. Go to your asset browser and you should see the monkey head. Drag the head into your scene. The new monkey head will not be rotated. Select the original asset monkey head. Press ctrl+a to apply and choose rotation. Save your changes. Now drag a new monkey head into the scene and it will be in the correct orientation.
I hope that helps.