Topology??

posted to: Modeling the Pot
Does anyone have any recommendations for learning topology? I'd like to learn why certain topology is more correct than others and also how to figure out and construct the best topology for any given mesh by myself, but so many tutorials just seem to show you the topology without really explaining why certain things (edge flows, connections, tris, etc) are chosen... Any help would be much appreciated! :)
  • Martin Bergwerf replied
    Solution

    Hi Katy aartygecko ,

    https://cgcookie.com/courses/blender-mesh-modeling-bootcamp

    is an absolute must. Then there is also this:

    https://cgcookie.com/courses/introduction-to-retopology

    The rest is experience. There are no absolute rules that you can blindly follow. Every new model is a Topology puzzle that you have to solve. It can be both exiting and/or frustrating, depending a lot on your mind-set. But what I am trying to say, is that you don't learn all about topology in a few days...your knowledge will grow over time like a beautiful plant, that will stay with you your whole life (if you keep nourishing it), growing larger and larger...

    3 loves
  • Omar Domenech replied
    Solution

    As an extra I'd also throw two old but filled with timeless knowledge courses:

    The Post Apocalyptic vehicle:

    https://cgcookie.com/courses/modeling-a-post-apocalyptic-vehicle

    The Sci-fi Helmet:

    https://cgcookie.com/courses/modeling-a-sci-fi-helmet-in-blender

    The rest as Martin says is practicing a lot, letting your brain adapt to the puzzle that is edge flows and trying to make something all quad. 

    2 loves
  • Katy Greco(artygecko) replied
    Thank you both!!!!
  • thehomme replied

    I think Making Things Look Great 11 is pretty definitive but it’s for C4D. Best free things on YouTube I know of are John Dickinson and Elamenza