trying to texture paint a model based on creature modeling for production course. using alpha brush and it behave weird. It just doesnt work from some angles and i have to play with it for a bit until it works again.
video: https://drive.google.com/file/d/1ZXDP3hMI54nWz7odbdjZCkJNpn6lVQI6/view?usp=sharing
Hey ddough__run ,
What a great creature!
The only thing I can think of, is turning off the GPU Subdivision in your Preferences:
Worked perfectly after that, when I tried it, but I used a different (but similar) Alpha. Next time better pack all the Textures in the .blend before sharing, please.
Wasn't there a limit method or something? This brings back memories of a setting that depending on the angle of the face, the brush would make a stroke or not and you had to tweak it in order for the brush to lay down a stroke on harsher angles. @theluthier Kent might know better.
update: also happens in weight paint
https://drive.google.com/file/d/1JcyK7jvjl6IbKdtkHaZz3ZfyeCpmY-rh/view?usp=sharing