Why the boolean modifier doesn't work as intended sometimes? (with 2 meshes)
What are the factor that does not make a good result?
Hi maxcady ,
Non-manifold Meshes (not 'watertight'; having (a) hole(s), having Edges that connect to more than 2 Faces...) can create problems with Booleans.
Although the Exact Solver has some options to get better results with those situations, correct behavior is even then not guaranteed.
Inconsistent Normals are really bad!
thx. Just add it. Didnt notice there is a manifold button. So is non manifold good or bad?
Non-manifold is either harmless or bad in 3D computer graphics, depending on the situation.
Subsurface Scattering and Volume Shaders don't like holes, for instance.
Booleans can give incorrect results.
The Dual Mesh Node (in Geometry Nodes) only works on manifold Meshes.
3D printing doesn't do non-manifold Meshes.
But it's not always bad; a Plane is also non-manifold!