How to edit object basic settings after transformed?

How to edit basic settings of an object for example Cylinders (Vertices, radius, depth etc) after cylinder got moved or rotated or scaled. Thanks.


  • Jonathan Lampel replied
    That's actually not possible in Blender, at least with the basic primitives. It's possible via geometry nodes primitives, but that's a topic for another day. 
  • Omar Domenech replied

    Like JL says, once you commit to an object setting, that is it. But it's really not that big of a deal, because the settings are very basic and you don't get very far into doing what you have to do if you decide the settings should've been something else.

    It's not like in real life when you decided to study medicine and 8 years in you realized it's not your thing. It's more like you ordered a hotdog with fries and then you realized you didn't want any fries with it. 

    1 love
  • fgh dfgh(hdfgh) replied

    Thanks to both for taking time to reply.

  • wardred replied

    If you haven't done too many other things there's always undo until just before the modification, then redoing the modification.